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Date: Sun, 17 Mar 1996 15:55:38 -0800
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From: dretch@IslandNet.com (Christopher Stewart)
To: lightwave@e55.webcom.com
Subject: Spline Character Animation (was 3D Max crap..)
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In a message dated Sun, 17 Mar 1996 09: larrys@swcp.com writes:
L> >4. Get proper tools for the task. LW for character animation might not
L> be > such a great choice :) If 3DS does what you need then get that.
L> > I know this is expensive, I am still hurting from my Win95 purchase
L> > (for stability).
L> I pretty much agree on most of your points except this one. I use
L> Lightwave daily for character animation. I spline model seamless
L> characters and animate them using bones. I think its a great tool for
L> doing characters. Look at the Blue M$M commercials that Will Vinton
L> Studios have done. Larry Shultz
How do you get around the point order patching problem when
morphing a complex model? If you've got a hand-technique that works
I'd love to hear it...
Christopher
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